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Textured Room - MART 680 - Photoshop for 3D Textures

Rendered samples of a five plane flat surface box that the students had to "decorate" using flat images trying to provide as much depth as possible using only the color channel and their painted textures in photoshop. The goal was to create detail by painting it on rather than using polygons. The assignment also stressed the use for two, three and four-way tiling textures.(Click image for a larger version)

Courtney Caldwell

Courtney Room

Richard Sutherland

Sutherland Room

Sandra Tuttle

Cube

Jake Hosek

Jake Hosek